OS: Sierra 10.12+ Processor: x64 architecture with SSE2 Memory: 500 MB RAM Graphics: Metal capable Intel or AMD GPUs Storage: 200 MB available space Additional Notes: Apple officially supported drivers Linux. OS: Ubuntu 16.04 and Ubuntu 18.04 Processor: x64 architecture with SSE2 instruction set support Memory: 500 MB RAM.
OVERVIEW:
The Undertale Engine by TML is one that many have used to create fangames like TO!Ink Sans Fight, Gaster Blaster Sans Fight, SpookyTale, Undertale: Knowledge, and plenty of others! TML is no longer maintaining the engine, sadly. However, since I am now the one who does it, I am updating the engine. The various screenshots to your right were all made in the engine. And it isn't limited to just battles, either! There is a whole Overworld engine included!Everything that you could possibly need to make your dream Undertale Fangame is right here.
- Find games for macOS like Friday Night Funkin', Cold Shot, Wrong Floor, Deepest Sword, Dying of Thirst on itch.io, the indie game hosting marketplace.
- Friday Night Funkin' community Posted in for how damn long is the mac update gonna take Okamics 51 days ago Apparently, we Mac users also can't be patient for an update by one dev.
- Announced in 2007, YOBA in Steam now! How to play YOBA? Collect all coins on level to open another. Avoid the dangers on your way. If you die once, you will start from 1 level. Sometimes you must to activate mechanisms or another systems to continue your way. Everytime you must to think and try to make right chain of events.
The battles are very customizable. You can make custom monsters, or enemies. You can also have cutscenes in-battle as well!Attacks aren't super hard to program, as you have the ability to use alarms to time them just the way you like! You can make custom GAME OVER screens, fully customizable dialog with effects like shaking, waves, and you own custom made ones! You can have custom items, custom weapons and armor, and even ACTing! You can make new Soul modes, and new attacks for them and more!
The overworld engine is extremely easy to use, and very flexible. You can have branching dialog, new encounters, cutscenes, and even use tiles to make amazing rooms! Use Anim_Create and other functions for very smooth camera movements, and with the game (at default) running at 60 FPS, not only can you have a great looking and polished fangame like those in the screenshots to your right, but also have fun making them!
REQUIREMENTS:
- A computer running either Windows or Mac OS
- A copy of Game Maker Studio 2.x
- A Game Maker Studio 2 License (there is a free trial, but we prefer you use 'Desktop', only $99.99 retail. DO NOT USE CRACKED VERSIONS, CAN CORRUPT YOUR BUILDS/LOSE PROGRESS)
- The latest version of the engine
- A basic understanding of GML (Game Maker Language)
If you have all of these, then you are ready to start!
The Undertale Engine by TML is one that many have used to create fangames like TO!Ink Sans Fight, Gaster Blaster Sans Fight, SpookyTale, Undertale: Knowledge, and plenty of others! TML is no longer maintaining the engine, sadly. However, since I am now the one who does it, I am updating the engine. The various screenshots to your right were all made in the engine. And it isn't limited to just battles, either! There is a whole Overworld engine included!Everything that you could possibly need to make your dream Undertale Fangame is right here.
- Find games for macOS like Friday Night Funkin', Cold Shot, Wrong Floor, Deepest Sword, Dying of Thirst on itch.io, the indie game hosting marketplace.
- Friday Night Funkin' community Posted in for how damn long is the mac update gonna take Okamics 51 days ago Apparently, we Mac users also can't be patient for an update by one dev.
- Announced in 2007, YOBA in Steam now! How to play YOBA? Collect all coins on level to open another. Avoid the dangers on your way. If you die once, you will start from 1 level. Sometimes you must to activate mechanisms or another systems to continue your way. Everytime you must to think and try to make right chain of events.
The battles are very customizable. You can make custom monsters, or enemies. You can also have cutscenes in-battle as well!Attacks aren't super hard to program, as you have the ability to use alarms to time them just the way you like! You can make custom GAME OVER screens, fully customizable dialog with effects like shaking, waves, and you own custom made ones! You can have custom items, custom weapons and armor, and even ACTing! You can make new Soul modes, and new attacks for them and more!
The overworld engine is extremely easy to use, and very flexible. You can have branching dialog, new encounters, cutscenes, and even use tiles to make amazing rooms! Use Anim_Create and other functions for very smooth camera movements, and with the game (at default) running at 60 FPS, not only can you have a great looking and polished fangame like those in the screenshots to your right, but also have fun making them!
REQUIREMENTS:
- A computer running either Windows or Mac OS
- A copy of Game Maker Studio 2.x
- A Game Maker Studio 2 License (there is a free trial, but we prefer you use 'Desktop', only $99.99 retail. DO NOT USE CRACKED VERSIONS, CAN CORRUPT YOUR BUILDS/LOSE PROGRESS)
- The latest version of the engine
- A basic understanding of GML (Game Maker Language)
If you have all of these, then you are ready to start!
LINKS:
https://discord.gg/njvUdff
This is the Help Server on Discord. Join if you have any problems, and one of our teachers (@Teachers) will help you if available.
Castle fireball defense mac os. https://gamejolt.com/games/undertale_engine/378055
The original post of the engine. By TML. The same thing as here, but this is just a repost by the new developer of the engine.
Status | Released |
Category | Tool |
Rating | |
Author | jevilhumor |
Tags | 2D, deltarune, engine, Fangame, undertale |
Install instructions
NOTE: If you are familiar with how GMS2.x is laid out, you shouldn't need to read this.
- Make sure that you own Game Maker Studio 2.x, and make sure that it is installed.
- Once this is downloaded, open your copy of Game Maker Studio 2.x.
- Once opened, you should be on the home screen. Press 'Import' and select the 'undertale_engine.yyz' file.
- Wait for it to load, and then boom! Your ready to make your game!
Download
Community
Name | Airships: Conquer the Skies |
Developer | David Stark |
Publisher | David Stark |
Tags | |
Release | 2018-08-16 |
Steam | 14,99€ 11,39£ 14,99$ / 0 % |
News | |
Controls | Keyboard Mouse |
Players online | 79 |
Steam Rating | |
Steam store | https://store.steampowered.com/app/342560 |
SteamSpy | |
Peak CCU Yesterday | |
Owners | 100,000 . 200,000 +/- |
Players - Since release | +/- |
The amish fight back mac os. Players - Last 2 weeks | +/- |
Average playtime (forever) | 54 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 54 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Airships Linux 53 [139.2 M] Airships Linux 64 [545.79 M] |
DLC | Airships: Conquer the Skies - Soundtrack |
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
Airships Trailer |
MINIMAL SETUP | |
OS: | Ubuntu/Debian/Mint |
PROCESSOR: | 1.8 Ghz+ |
MEMORY: | 256 MB RAM |
GRAPHICS: | 1 GB VRAM+ |
HARDDRIVE: | 1 GB available spaceAd |
RECOMMENDED SETUP | |
OS: | Ubuntu/Debian/Mint |
PROCESSOR: | 2.2Ghz+ Dual-core |
MEMORY: | 2 GB RAM |
GRAPHICS: | 2 GB VRAM+ |
NETWORK: | Broadband Internet connection |
HARDDRIVE: | 1 GB available spaceAdd |
Notes:Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees. |
Yoba (itch) Mac Os Update
Yoba (itch) Mac Os X
Yoba (itch) Mac Os Download
Submition needs to be reviewed before it it will show on the game's webpage!
Only accepting reviews of games played/recorded on Linux